![]() ![]() But Im kind of speaking for the whole slender developer community. But what did they actually make in the game besides throw in all these premade assets that are not very unique and hit the "Build" button?Īnd dont get me wrong, Im not saying thats what you did. And then they can say they made a slender game. Put in a First person controller that comes with unity. Really, anyone can just use unity's terrain editor, throw in some assets like trees and other stuff they get off the asset store or found somewhere and Slender is not original at all and even when people go to create a slender game they really dont make anything on their own most of the time. They are just assets that are commonly used over and over again. Click to expand.I agree with how you said people dont even use self made stuff for their slender games.
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